![]() There's an interesting thematic conflict between the two, each representing a different strand of transhumanism. ![]() Instead, Mechanicus focuses on a conflict between the tech-priests of the Adeptus Mechanicus, religious cyborgs who look like Doctor Octopus if he became the Pope, and Necrons, aliens who long ago gave up on biology to go full-blown robot. ![]() "But it doesn't have to have space marines in my eyes." "I think people are like, 'Oh god, if we don't have space marines it's not a 40K game' or 'It's not gonna be well-received', I guess," says producer Andrew McKerrow. To be fair there have been other 40K games without space marine protagonists, but even then they've shown up as allies and enemies so often it's easy to see those distinctive shoulder pads and get a bit fatigued.
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